Internet Gaming, Emotional Intelligence, Psychological Distress, and Academic Performance Among University Students
Received 15 Jan, 2019 |
Accepted 01 Jun, 2020 |
Published 30 Jun, 2020 |
This research aimed at determining the relationship of internet gaming with emotional intelligence, psychological distress, and academic performance among university students; it also investigated whether playing timings could influence psychological distress and emotional intelligence. A sample comprising 315 university students (boys = 161, girls = 154) was collected. Internet Gaming Disorder Test (Pontes, Kiraly, Demetrovics, & Griffiths, 2014), Wong and Law Emotional Intelligence Scale (Wong & Law, 2002) and Depression Anxiety Stress Scale (Lovibond & Lovibond, 1995) were used. Academic performance was measured through grades obtained during last two semesters. Results revealed internet gaming had significant positive relationship with psychological distress, whereas it was linked to emotional intelligence and academic performance negatively. Students who played more after mid-night were psychologically more distressed than those who played during morning, evening, or early night time. Outcomes of this research will be beneficial in developing effective awareness programs for the individuals who are highly involved in internet gaming to understand its negative consequences.
How to Cite this paper?
APA-7 Style
Zahra,
S., Ahsan,
S., Kiani,
S., Shahbaz,
K., Andleeb,
S.N. (2020). Internet Gaming, Emotional Intelligence, Psychological Distress, and Academic Performance Among University Students. Pakistan Journal of Psychological Research, 35(2), 253-270. https://doi.org/10.33824/PJPR.2020.35.2.14
ACS Style
Zahra,
S.; Ahsan,
S.; Kiani,
S.; Shahbaz,
K.; Andleeb,
S.N. Internet Gaming, Emotional Intelligence, Psychological Distress, and Academic Performance Among University Students. Pak. J. Psychol. Res 2020, 35, 253-270. https://doi.org/10.33824/PJPR.2020.35.2.14
AMA Style
Zahra
S, Ahsan
S, Kiani
S, Shahbaz
K, Andleeb
SN. Internet Gaming, Emotional Intelligence, Psychological Distress, and Academic Performance Among University Students. Pakistan Journal of Psychological Research. 2020; 35(2): 253-270. https://doi.org/10.33824/PJPR.2020.35.2.14
Chicago/Turabian Style
Zahra, Sadaf, Sadaf Ahsan, Shoaib Kiani, Kanwal Shahbaz, and Syeda Naila Andleeb.
2020. "Internet Gaming, Emotional Intelligence, Psychological Distress, and Academic Performance Among University Students" Pakistan Journal of Psychological Research 35, no. 2: 253-270. https://doi.org/10.33824/PJPR.2020.35.2.14
This work is licensed under a Creative Commons Attribution 4.0 International License.